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PROFESSIONAL PROJECTS
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PROFESSIONAL PROJECTS
PERSONAL PROJECTS
PERSONAL PROJECTS
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ENGINE: Unity3D, Oculus, PureData | ROLE: Lead Programmer | DURATION: 12 Weeks | PLATFORM: Windows 

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ENGINE: C++, HLSL, DirectX | ROLE: Lead Programmer | DURATION: 2 Weeks | PLATFORM: Windows

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ENGINE: Unreal Engine 4 | ROLE: Lead Programmer | DURATION: 12 Weeks | PLATFORM: Windows

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ENGINE: C++, HLSL, DirectX | ROLE: Lead Programmer | DURATION: 2 Weeks | PLATFORM: Windows

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ENGINE: Java, Processing | ROLE: Lead Programmer | DURATION: 3 Weeks | PLATFORM: Windows

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September 2020 - Present

Game Programmer

Full-time

2AWESOME STUDIO

As a Programmer, I work with an interdisciplinary agile team of artists, designers, sound engineers, and programmers to design, prototype, and implement new features to our IPs

September 2018 - September 2019

Associate Game Programmer

Full-time

UNIVERSITY OF ABERTAY, DUNDEE

- Created a multi-virtual interface application for audio synthesis using an Oculus VR headset. Devised and documented test cases with several users.
- Designed, and implemented all core features of Bling Bling's Power Hour using UE4
- Prototyped FuzzBee, an AI race car that uses FSM to stay on track
- Using DirectX API, programmed a Windows application called ProcTree planter, a tree planting simulation using Procedural generation with post-processing effects.
- Formulated a Windows application using HLSL and DirectX API, Lodge, simulating a room with ambient and spotlight with 3D sound.

June 2016

Software Engineer Intern

HINDUSTAN PETROLEUM CORPORATION LTD

As a part of this month-long internship, I worked with a team of 5 software engineers. We were responsible for the database management of the dealers listing handled by the firm. The project also had us build a network access storage for the employees for an easy, and swift transfer of data in a fast-paced environment.

EXPERIENCE
EXPERIENCE
EDUCATION
EDUCATION
2018-2019

Master's Degree

UNIVERSITY OF ABERTAY DUNDEE

Masters of Science in Computer Games Technology

2014-2018

Bachelor's Degree

SRM UNIVERSITY

Bachelors of Technology in Software Engineering

2012-2014

High School

RYAN INTERNATIONAL SCHOOL KHARGHAR

Indian School Council

SKILLS
SKILLS

C++

Java

Unity 3D

HLSL

Processing

Vectors

C#

Python

Unreal Engine 4

DirectX

UE4 Blueprints

Mathematics

SOFT SKILLS
SOFT SKILLS
TEAMWORK
LEADERSHIP
COMMUNICATION
PROBLEM-SOLVING
INTERPERSONAL
ADAPTABILITY
CONTACT
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Anand Ashar

GAME PROGRAMMER

I am a Software Engineer and a Computer Games Technology graduate who has dedicated his career to Games Programming!

Email:
asharanand185@gmail.com
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