PERSONAL PROJECTS












September 2020 - Present
Game Programmer
Full-time
2AWESOME STUDIO
As a Programmer, I work with an interdisciplinary agile team of artists, designers, sound engineers, and programmers to design, prototype, and implement new features to our IPs
September 2018 - September 2019
Associate Game Programmer
Full-time
UNIVERSITY OF ABERTAY, DUNDEE
- Created a multi-virtual interface application for audio synthesis using an Oculus VR headset. Devised and documented test cases with several users.
- Designed, and implemented all core features of Bling Bling's Power Hour using UE4
- Prototyped FuzzBee, an AI race car that uses FSM to stay on track
- Using DirectX API, programmed a Windows application called ProcTree planter, a tree planting simulation using Procedural generation with post-processing effects.
- Formulated a Windows application using HLSL and DirectX API, Lodge, simulating a room with ambient and spotlight with 3D sound.
June 2016
Software Engineer Intern
HINDUSTAN PETROLEUM CORPORATION LTD
As a part of this month-long internship, I worked with a team of 5 software engineers. We were responsible for the database management of the dealers listing handled by the firm. The project also had us build a network access storage for the employees for an easy, and swift transfer of data in a fast-paced environment.
EXPERIENCE
EDUCATION
2018-2019
Master's Degree
UNIVERSITY OF ABERTAY DUNDEE
Masters of Science in Computer Games Technology
2014-2018
Bachelor's Degree
SRM UNIVERSITY
Bachelors of Technology in Software Engineering
2012-2014
High School
RYAN INTERNATIONAL SCHOOL KHARGHAR
Indian School Council
SKILLS

C++
Java
Unity 3D
HLSL
Processing
Vectors
C#
Python
Unreal Engine 4
DirectX
UE4 Blueprints
Mathematics
SOFT SKILLS
TEAMWORK
LEADERSHIP
COMMUNICATION
PROBLEM-SOLVING
INTERPERSONAL
ADAPTABILITY

Anand Ashar
GAME PROGRAMMER
I am a Software Engineer and a Computer Games Technology graduate who has dedicated his career to Games Programming!